Interactive physarum
Interactive real-time simulations with gamepad interaction. It has been used as artistic installation. It’s using the algorithm in the work 36 Points from Sage Jenson.
More information and code on Github : https://github.com/Bleuje/interactive-physarum
Demo video :
Presented in April 2024 at Xul in Orleans and during an algorave in Lyon.
In Lyon during an algorave (April 27th, 2024) :
In Orleans at Xul (April 6th-7th, 2024) :
(early version)
Other physarum simulation stuff