Loops, creative coding.

Interactive physarum

Interactive real-time simulations with gamepad interaction. It has been used as artistic installation. It’s using the algorithm in the work 36 Points from Sage Jenson.

More information and code on Github :

Demo video :

Presented in April 2024 at Xul in Orleans and during an algorave in Lyon.

In Lyon during an algorave (April 27th, 2024) :

Algorave physarum photo

In Orleans at Xul (April 6th-7th, 2024) :

(early version)

Xul physarum photo

Xul physarum photo

Xul physarum photo

Other physarum simulation stuff

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