Physarum
Work in progress : real-time “simulation” of physarum, using the paper from Jeff Jones and inspired by Sage Jenson.
I’m using openFrameworks with GLSL shaders.
Youtube videos :
Loops, creative coding.
Work in progress : real-time “simulation” of physarum, using the paper from Jeff Jones and inspired by Sage Jenson.
I’m using openFrameworks with GLSL shaders.
Youtube videos :