Interactive physarum
Interactive real-time simulations with gamepad interaction. It has been used as artistic installation. It’s using the algorithm in the work 36 Points from Sage Jenson.
Demo video: (remark: video from May 2024, before color improvements)
- Github repository. It contains the code to try it yourself. Attribution details are given, and the algorithm is explained.
Use during some events
At the Wonder in Bobigny for an algorave (November 22nd, 2024):
Nice projection test before the event:
(photos of the event should be coming later)
In Lyon during an algorave (April 27th, 2024):
In Orleans at Xul (April 6th-7th, 2024):
(early version)
Other physarum simulation stuff