4D maze game


Controls:

Move with arrow keys ⬆️⬇️⬅️➡️

Toggle portal moves with Spacebar


This text will be updated by p5.js


This text will be updated by p5.js
This text will be updated by p5.js
This text will be updated by p5.js
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More information

The goal of the game is to reach the bottom right cell from the top left cell as fast as possible.

The mazes seem to quite strictly be 4D mazes: there can be 8 possible directions from a cell, An absence of portal being the equivalent of a wall.

It's possible to make smaller (and easier) mazes by starting the webpage from a small web browser window.

The maze generation algorithm is using priority queue with random weights, a variant to the often used DFS algorithm.

Easier difficulty means less probability to create portals during the maze generation.


You can suggest improvements to this game, contact: etin.jacob (at) gmail.com